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Interface BaseGame

Represents a state of the game overall.

Hierarchy

  • BaseGame

Index

Properties

gameObjects

gameObjects: GameObjects

A mapping of every game object's ID to the actual game object.

Primarily used by the server and client to easily refer to the game objects via ID.

players

players: BasePlayer[]

List of all the players in the game.

session

session: string

A unique identifier for the game instance that is being played.

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