1 #ifndef GAMES_SPIDERS_BROOD_MOTHER_H
2 #define GAMES_SPIDERS_BROOD_MOTHER_H
14 #include <unordered_map>
16 #include <initializer_list>
18 #include "../../joueur/src/any.hpp"
22 #include "impl/spiders_fwd.hpp"
79 Brood_mother_(std::initializer_list<std::pair<std::string, Any&&>> init);
80 Brood_mother_() : Brood_mother_({}){}
81 virtual void resize(
const std::string& name, std::size_t size)
override;
82 virtual void change_vec_values(
const std::string& name, std::vector<std::pair<std::size_t, Any>>& values)
override;
83 virtual void remove_key(
const std::string& name, Any& key)
override;
84 virtual std::unique_ptr<Any> add_key_value(
const std::string& name, Any& key, Any& value)
override;
85 virtual bool is_map(
const std::string& name)
override;
86 virtual void rebind_by_name(Any* to_change,
const std::string& member, std::shared_ptr<Base_object> ref)
override;
97 #endif // GAMES_SPIDERS_BROOD_MOTHER_H
const int & eggs
How many eggs the BroodMother has to spawn Spiderlings this turn.
Definition: brood_mother.hpp:44
The Spider Queen. She alone can spawn Spiderlings for each Player, and if she dies the owner loses...
Definition: brood_mother.hpp:37
A Spider in the game. The most basic unit.
Definition: spider.hpp:37
bool consume(const Spiderling &spiderling)
consumes a _spiderling of the same owner to regain some eggs to spawn more _spiderlings.
Spiderling spawn(const std::string &spiderling_type)
spawns a new _spiderling on the same _nest as this _brood_mother, consuming an egg.
const int & health
How much health this BroodMother has left. When it reaches 0, she dies and her owner loses...
Definition: brood_mother.hpp:49
A Spider spawned by the BroodMother.
Definition: spiderling.hpp:37