Package | Description |
---|---|
games.pirates |
Steal from merchants and become the most infamous pirate.
|
Modifier and Type | Field and Description |
---|---|
Tile |
Unit.tile
The Tile this Unit is on.
|
Tile |
Port.tile
The Tile this Port is on.
|
Tile |
Tile.tileEast
The Tile to the 'East' of this one (x+1, y).
|
Tile |
Tile.tileNorth
The Tile to the 'North' of this one (x, y-1).
|
Tile |
Tile.tileSouth
The Tile to the 'South' of this one (x, y+1).
|
Tile |
Tile.tileWest
The Tile to the 'West' of this one (x-1, y).
|
Modifier and Type | Field and Description |
---|---|
java.util.List<Tile> |
Unit.path
(Merchants only) The path this Unit will follow.
|
java.util.List<Tile> |
Game.tiles
All the tiles in the map, stored in Row-major order.
|
Modifier and Type | Method and Description |
---|---|
Tile |
Game.getTileAt(int x,
int y)
Gets the Tile at a specified (x, y) position
|
Modifier and Type | Method and Description |
---|---|
java.util.List<Tile> |
Tile.getNeighbors()
Gets the neighbors of this Tile
|
Modifier and Type | Method and Description |
---|---|
boolean |
Unit.attack(Tile tile,
java.lang.String target)
Attacks either the 'crew' or 'ship' on a Tile in range.
|
boolean |
Tile.hasNeighbor(Tile tile)
Checks if this Tile has a specific neighboring Tile
|
boolean |
Unit.move(Tile tile)
Moves this Unit from its current Tile to an adjacent Tile.
|
boolean |
Unit.split(Tile tile)
Defaults the value for the optional arg 'amount' to '1'
|
boolean |
Unit.split(Tile tile,
int amount)
Defaults the value for the optional arg 'gold' to '0'
|
boolean |
Unit.split(Tile tile,
int amount,
int gold)
Moves a number of crew from this Unit to the given Tile.
|
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