See: Description
Class | Description |
---|---|
AI |
This is where you build your AI for the Saloon game.
|
Bottle |
A bottle thrown by a bartender at a Tile.
|
Cowboy |
A person on the map that can move around and interact within the saloon.
|
Furnishing |
An furnishing in the Saloon that must be pathed around, or destroyed.
|
Game |
Use cowboys to have a good time and play some music on a Piano, while brawling with enemy Cowboys.
|
GameObject |
An object in the game.
|
Player |
A player in this game.
|
Tile |
A Tile in the game that makes up the 2D map grid.
|
YoungGun |
An eager young person that wants to join your gang, and will call in the veteran Cowboys you need to win the brawl in the saloon.
|
The full game rules for Saloon can be found on GitHub.
Additional materials, such as the story and game template can be found on GitHub as well.
© 2020 MST ACM SIG-GAME