Job¶
-
class
games.stumped.job.
Job
¶ Bases:
games.stumped.game_object.GameObject
The class representing the Job in the Stumped game.
Information about a beaver’s job.
-
property
actions
¶ The number of actions this Job can make per turn.
- Type
int
-
property
carry_limit
¶ How many combined resources a beaver with this Job can hold at once.
- Type
int
-
property
chopping
¶ Scalar for how many branches this Job harvests at once.
- Type
int
-
property
cost
¶ How much food this Job costs to recruit.
- Type
int
-
property
damage
¶ The amount of damage this Job does per attack.
- Type
int
-
property
distraction_power
¶ How many turns a beaver attacked by this Job is distracted by.
- Type
int
-
property
game_object_name
¶ String representing the top level Class that this game object is an instance of. Used for reflection to create new instances on clients, but exposed for convenience should AIs want this data.
- Type
str
-
property
health
¶ The amount of starting health this Job has.
- Type
int
-
property
id
¶ A unique id for each instance of a GameObject or a sub class. Used for client and server communication. Should never change value after being set.
- Type
str
-
log
(message: str) → None¶ Adds a message to this GameObject’s logs. Intended for your own debugging purposes, as strings stored here are saved in the gamelog.
- Parameters
message (str) – A string to add to this GameObject’s log. Intended for debugging.
-
property
logs
¶ Any strings logged will be stored here. Intended for debugging.
- Type
list[str]
-
property
moves
¶ The number of moves this Job can make per turn.
- Type
int
-
property
munching
¶ Scalar for how much food this Job harvests at once.
- Type
int
-
recruit
(tile: games.stumped.tile.Tile) → Optional[games.stumped.beaver.Beaver]¶ Recruits a Beaver of this Job to a lodge.
- Parameters
tile (games.stumped.tile.Tile) – The Tile that is a lodge owned by you that you wish to spawn the Beaver of this Job on.
- Returns
The recruited Beaver if successful, None otherwise.
- Return type
games.stumped.beaver.Beaver or None
-
property
title
¶ The Job title.
- Type
str
-
property