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| const std::string &  | get_setting (const char *key) const noexcept | 
|   | Gets an AI setting passed to the program via the '–aiSettings' flag. Returns the empty string if the key was not set  More...
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const std::string &  | get_setting (const std::string &key) const noexcept | 
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void  | Base_game::set_ai_parameters (const std::string ¶ms) | 
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          | const std::string & cpp_client::Base_ai::get_setting  | 
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          const char *  | 
          key | ) | 
           const | 
         
       
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noexcept   | 
  
 
Gets an AI setting passed to the program via the '–aiSettings' flag. Returns the empty string if the key was not set 
- Parameters
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    | key | The key of the setting to retrieve the value for. | 
  
   
- Returns
 - The string value set, or the empty string if none.
 
 
 
The documentation for this class was generated from the following files: