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const std::string & | get_setting (const char *key) const noexcept |
| Gets an AI setting passed to the program via the '–aiSettings' flag. Returns the empty string if the key was not set More...
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const std::string & | get_setting (const std::string &key) const noexcept |
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void | Base_game::set_ai_parameters (const std::string ¶ms) |
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const std::string & cpp_client::Base_ai::get_setting |
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const char * |
key | ) |
const |
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noexcept |
Gets an AI setting passed to the program via the '–aiSettings' flag. Returns the empty string if the key was not set
- Parameters
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key | The key of the setting to retrieve the value for. |
- Returns
- The string value set, or the empty string if none.
The documentation for this class was generated from the following files: