C++ Joueur Client
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This is the complete list of members for cpp_client::saloon::AI, including all inherited members.
ended(bool won, const std::string &reason) override | cpp_client::saloon::AI | virtual |
find_path(const Tile &start, const Tile &goal) | cpp_client::saloon::AI | |
game | cpp_client::saloon::AI | |
game_updated() override | cpp_client::saloon::AI | virtual |
get_name() const override | cpp_client::saloon::AI | virtual |
get_setting(const char *key) const noexcept | cpp_client::Base_ai | |
get_setting(const std::string &key) const noexcept (defined in cpp_client::Base_ai) | cpp_client::Base_ai | |
player | cpp_client::saloon::AI | |
run_turn() | cpp_client::saloon::AI | |
start() override | cpp_client::saloon::AI | virtual |