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C++ Joueur Client
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Convert as many humans to as you can to survive in this post-apocalyptic wasteland. More...
Classes | |
| class | AI |
| This is the header file for building your Catastrophe AI More... | |
| class | Game |
| Convert as many humans to as you can to survive in this post-apocalyptic wasteland. More... | |
| class | Game_object |
| An object in the game. The most basic class that all game classes should inherit from automatically. More... | |
| class | Job |
| Information about a Unit's job. More... | |
| class | Player |
| A player in this game. Every AI controls one player. More... | |
| class | Structure |
| A structure on a Tile. More... | |
| class | Tile |
| A Tile in the game that makes up the 2D map grid. More... | |
| class | Unit |
| A unit in the game. More... | |
Convert as many humans to as you can to survive in this post-apocalyptic wasteland.
The full game rules for Catastrophe can be found on GitHub.
Additional materials, such as the story and game template can be found on GitHub as well.