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    C++ Joueur Client
    
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Convert as many humans to as you can to survive in this post-apocalyptic wasteland. More...
Classes | |
| class | AI | 
| This is the header file for building your Catastrophe AI  More... | |
| class | Game | 
| Convert as many humans to as you can to survive in this post-apocalyptic wasteland.  More... | |
| class | Game_object | 
| An object in the game. The most basic class that all game classes should inherit from automatically.  More... | |
| class | Job | 
| Information about a Unit's job.  More... | |
| class | Player | 
| A player in this game. Every AI controls one player.  More... | |
| class | Structure | 
| A structure on a Tile.  More... | |
| class | Tile | 
| A Tile in the game that makes up the 2D map grid.  More... | |
| class | Unit | 
| A unit in the game.  More... | |
Convert as many humans to as you can to survive in this post-apocalyptic wasteland.
The full game rules for Catastrophe can be found on GitHub.
Additional materials, such as the story and game template can be found on GitHub as well.