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Python 3 Joueur Client Docs
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E
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I
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J
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K
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O
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P
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R
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T
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U
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V
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W
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X
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Y
A
act() (games.newtonian.unit.Unit method)
(games.saloon.cowboy.Cowboy method)
acted() (games.catastrophe.unit.Unit property)
(games.necrowar.unit.Unit property)
(games.newtonian.unit.Unit property)
(games.pirates.unit.Unit property)
(games.stardash.unit.Unit property)
action_cost() (games.catastrophe.job.Job property)
actions() (games.stumped.beaver.Beaver property)
(games.stumped.job.Job property)
AI (class in games.anarchy.ai)
(class in games.catastrophe.ai)
(class in games.checkers.ai)
(class in games.chess.ai)
(class in games.coreminer.ai)
(class in games.necrowar.ai)
(class in games.newtonian.ai)
(class in games.pirates.ai)
(class in games.saloon.ai)
(class in games.spiders.ai)
(class in games.stardash.ai)
(class in games.stumped.ai)
all_units() (games.necrowar.tower_job.TowerJob property)
amount() (games.stardash.body.Body property)
attack() (games.catastrophe.unit.Unit method)
(games.necrowar.tower.Tower method)
(games.necrowar.unit.Unit method)
(games.newtonian.unit.Unit method)
(games.pirates.unit.Unit method)
(games.spiders.cutter.Cutter method)
(games.spiders.spiderling.Spiderling method)
(games.spiders.spitter.Spitter method)
(games.spiders.weaver.Weaver method)
(games.stardash.unit.Unit method)
(games.stumped.beaver.Beaver method)
attacked() (games.necrowar.tower.Tower property)
B
bartender_cooldown() (games.saloon.game.Game property)
base_bribes_per_turn() (games.anarchy.game.Game property)
base_tile() (games.coreminer.player.Player property)
Beaver (class in games.stumped.beaver)
beaver() (games.stumped.tile.Tile property)
beavers() (games.stumped.game.Game property)
(games.stumped.player.Player property)
blueium() (games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
blueium_ore() (games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
board_height() (games.checkers.game.Game property)
board_width() (games.checkers.game.Game property)
bodies() (games.stardash.game.Game property)
Body (class in games.stardash.body)
body_type() (games.stardash.body.Body property)
Bomb (class in games.coreminer.bomb)
bomb_price() (games.coreminer.game.Game property)
bomb_size() (games.coreminer.game.Game property)
bombs() (games.coreminer.game.Game property)
(games.coreminer.miner.Miner property)
(games.coreminer.player.Player property)
(games.coreminer.tile.Tile property)
Bottle (class in games.saloon.bottle)
bottle() (games.saloon.tile.Tile property)
bottles() (games.saloon.game.Game property)
branches() (games.stumped.beaver.Beaver property)
(games.stumped.tile.Tile property)
branches_to_build_lodge() (games.stumped.player.Player property)
brawler_damage() (games.saloon.game.Game property)
bribed() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
bribes_remaining() (games.anarchy.player.Player property)
brood_mother() (games.spiders.player.Player property)
BroodMother (class in games.spiders.brood_mother)
build() (games.coreminer.miner.Miner method)
(games.necrowar.unit.Unit method)
build_lodge() (games.stumped.beaver.Beaver method)
Building (class in games.anarchy.building)
building_east() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
building_material_price() (games.coreminer.game.Game property)
building_materials() (games.coreminer.miner.Miner property)
building_north() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
building_south() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
building_west() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
buildings() (games.anarchy.game.Game property)
(games.anarchy.player.Player property)
bury() (games.pirates.unit.Unit method)
bury_interest_rate() (games.pirates.game.Game property)
busy() (games.spiders.cutter.Cutter property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
buy() (games.coreminer.miner.Miner method)
C
call_in() (games.saloon.young_gun.YoungGun method)
call_in_tile() (games.saloon.young_gun.YoungGun property)
can_call_in() (games.saloon.young_gun.YoungGun property)
can_move() (games.saloon.cowboy.Cowboy property)
cargo_capacity() (games.coreminer.upgrade.Upgrade property)
carry_limit() (games.catastrophe.job.Job property)
(games.newtonian.job.Job property)
(games.stardash.job.Job property)
(games.stumped.job.Job property)
cat() (games.catastrophe.player.Player property)
cat_energy_mult() (games.catastrophe.game.Game property)
change_job() (games.catastrophe.unit.Unit method)
Checker (class in games.checkers.checker)
checker_moved() (games.checkers.game.Game property)
checker_moved_jumped() (games.checkers.game.Game property)
checkers() (games.checkers.game.Game property)
(games.checkers.player.Player property)
chopping() (games.stumped.job.Job property)
client_type() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
color() (games.chess.player.Player property)
construct() (games.catastrophe.unit.Unit method)
consume() (games.spiders.brood_mother.BroodMother method)
controlling_player() (games.anarchy.forecast.Forecast property)
(games.spiders.nest.Nest property)
convert() (games.catastrophe.unit.Unit method)
cooldown() (games.necrowar.tower.Tower property)
corpses() (games.necrowar.tile.Tile property)
cost() (games.stumped.job.Job property)
Cowboy (class in games.saloon.cowboy)
cowboy() (games.saloon.tile.Tile property)
cowboys() (games.saloon.game.Game property)
(games.saloon.player.Player property)
crew() (games.pirates.unit.Unit property)
crew_cost() (games.pirates.game.Game property)
crew_damage() (games.pirates.game.Game property)
crew_health() (games.pirates.game.Game property)
(games.pirates.unit.Unit property)
crew_moves() (games.pirates.game.Game property)
crew_range() (games.pirates.game.Game property)
current_forecast() (games.anarchy.game.Game property)
current_player() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.checkers.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.spiders.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
current_turn() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.checkers.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.spiders.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
current_upgrade() (games.coreminer.miner.Miner property)
cut() (games.spiders.cutter.Cutter method)
cut_speed() (games.spiders.game.Game property)
Cutter (class in games.spiders.cutter)
cutting_web() (games.spiders.cutter.Cutter property)
D
damage() (games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit_job.UnitJob property)
(games.newtonian.job.Job property)
(games.stardash.job.Job property)
(games.stumped.job.Job property)
dash() (games.stardash.unit.Unit method)
dash_cost() (games.stardash.game.Game property)
dash_distance() (games.stardash.game.Game property)
dash_x() (games.stardash.unit.Unit property)
dash_y() (games.stardash.unit.Unit property)
deconstruct() (games.catastrophe.unit.Unit method)
decoration() (games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
deposit() (games.pirates.unit.Unit method)
dig() (games.pirates.unit.Unit method)
direction() (games.anarchy.forecast.Forecast property)
(games.newtonian.tile.Tile property)
(games.saloon.bottle.Bottle property)
directions (games.catastrophe.tile.Tile attribute)
(games.coreminer.tile.Tile attribute)
(games.necrowar.tile.Tile attribute)
(games.newtonian.tile.Tile attribute)
(games.pirates.tile.Tile attribute)
(games.saloon.tile.Tile attribute)
(games.stumped.tile.Tile attribute)
dirt() (games.coreminer.miner.Miner property)
(games.coreminer.tile.Tile property)
dirt_price() (games.coreminer.game.Game property)
distraction_power() (games.stumped.job.Job property)
drop() (games.catastrophe.unit.Unit method)
(games.newtonian.unit.Unit method)
(games.stumped.beaver.Beaver method)
drunk_direction() (games.saloon.bottle.Bottle property)
(games.saloon.cowboy.Cowboy property)
dump() (games.coreminer.miner.Miner method)
E
effect_radius() (games.catastrophe.structure.Structure property)
eggs() (games.spiders.brood_mother.BroodMother property)
eggs_scalar() (games.spiders.game.Game property)
end() (games.anarchy.ai.AI method)
(games.catastrophe.ai.AI method)
(games.checkers.ai.AI method)
(games.chess.ai.AI method)
(games.coreminer.ai.AI method)
(games.necrowar.ai.AI method)
(games.newtonian.ai.AI method)
(games.pirates.ai.AI method)
(games.saloon.ai.AI method)
(games.spiders.ai.AI method)
(games.stardash.ai.AI method)
(games.stumped.ai.AI method)
energy() (games.catastrophe.unit.Unit property)
(games.stardash.job.Job property)
(games.stardash.projectile.Projectile property)
(games.stardash.unit.Unit property)
exposure() (games.anarchy.warehouse.Warehouse property)
extinguish() (games.anarchy.fire_department.FireDepartment method)
F
fall_damage() (games.coreminer.game.Game property)
fall_weight_damage() (games.coreminer.game.Game property)
fen() (games.chess.game.Game property)
find_path() (games.catastrophe.ai.AI method)
(games.coreminer.ai.AI method)
(games.necrowar.ai.AI method)
(games.newtonian.ai.AI method)
(games.pirates.ai.AI method)
(games.saloon.ai.AI method)
(games.stumped.ai.AI method)
fire() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
fire_added() (games.anarchy.warehouse.Warehouse property)
fire_departments() (games.anarchy.player.Player property)
fire_extinguished() (games.anarchy.fire_department.FireDepartment property)
FireDepartment (class in games.anarchy.fire_department)
fish() (games.necrowar.unit.Unit method)
flow_direction() (games.stumped.tile.Tile property)
focus() (games.saloon.cowboy.Cowboy property)
food() (games.catastrophe.player.Player property)
(games.catastrophe.tile.Tile property)
(games.catastrophe.unit.Unit property)
(games.stumped.beaver.Beaver property)
(games.stumped.tile.Tile property)
Forecast (class in games.anarchy.forecast)
forecasts() (games.anarchy.game.Game property)
free_beavers_count() (games.stumped.game.Game property)
fuel() (games.stardash.projectile.Projectile property)
Furnishing (class in games.saloon.furnishing)
furnishing() (games.saloon.tile.Tile property)
furnishings() (games.saloon.game.Game property)
G
Game (class in games.anarchy.game)
(class in games.catastrophe.game)
(class in games.checkers.game)
(class in games.chess.game)
(class in games.coreminer.game)
(class in games.necrowar.game)
(class in games.newtonian.game)
(class in games.pirates.game)
(class in games.saloon.game)
(class in games.spiders.game)
(class in games.stardash.game)
(class in games.stumped.game)
game() (games.anarchy.ai.AI property)
(games.catastrophe.ai.AI property)
(games.checkers.ai.AI property)
(games.chess.ai.AI property)
(games.coreminer.ai.AI property)
(games.necrowar.ai.AI property)
(games.newtonian.ai.AI property)
(games.pirates.ai.AI property)
(games.saloon.ai.AI property)
(games.spiders.ai.AI property)
(games.stardash.ai.AI property)
(games.stumped.ai.AI property)
game_object_name() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.forecast.Forecast property)
(games.anarchy.game_object.GameObject property)
(games.anarchy.player.Player property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
(games.catastrophe.game_object.GameObject property)
(games.catastrophe.job.Job property)
(games.catastrophe.player.Player property)
(games.catastrophe.structure.Structure property)
(games.catastrophe.tile.Tile property)
(games.catastrophe.unit.Unit property)
(games.checkers.checker.Checker property)
(games.checkers.game_object.GameObject property)
(games.checkers.player.Player property)
(games.chess.game_object.GameObject property)
(games.chess.player.Player property)
(games.coreminer.bomb.Bomb property)
(games.coreminer.game_object.GameObject property)
(games.coreminer.miner.Miner property)
(games.coreminer.player.Player property)
(games.coreminer.tile.Tile property)
(games.coreminer.upgrade.Upgrade property)
(games.necrowar.game_object.GameObject property)
(games.necrowar.player.Player property)
(games.necrowar.tile.Tile property)
(games.necrowar.tower.Tower property)
(games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit.Unit property)
(games.necrowar.unit_job.UnitJob property)
(games.newtonian.game_object.GameObject property)
(games.newtonian.job.Job property)
(games.newtonian.machine.Machine property)
(games.newtonian.player.Player property)
(games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
(games.pirates.game_object.GameObject property)
(games.pirates.player.Player property)
(games.pirates.port.Port property)
(games.pirates.tile.Tile property)
(games.pirates.unit.Unit property)
(games.saloon.bottle.Bottle property)
(games.saloon.cowboy.Cowboy property)
(games.saloon.furnishing.Furnishing property)
(games.saloon.game_object.GameObject property)
(games.saloon.player.Player property)
(games.saloon.tile.Tile property)
(games.saloon.young_gun.YoungGun property)
(games.spiders.brood_mother.BroodMother property)
(games.spiders.cutter.Cutter property)
(games.spiders.game_object.GameObject property)
(games.spiders.nest.Nest property)
(games.spiders.player.Player property)
(games.spiders.spider.Spider property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
(games.spiders.web.Web property)
(games.stardash.body.Body property)
(games.stardash.game_object.GameObject property)
(games.stardash.job.Job property)
(games.stardash.player.Player property)
(games.stardash.projectile.Projectile property)
(games.stardash.unit.Unit property)
(games.stumped.beaver.Beaver property)
(games.stumped.game_object.GameObject property)
(games.stumped.job.Job property)
(games.stumped.player.Player property)
(games.stumped.spawner.Spawner property)
(games.stumped.tile.Tile property)
game_objects() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.checkers.game.Game property)
(games.chess.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.spiders.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
game_updated() (games.anarchy.ai.AI method)
(games.catastrophe.ai.AI method)
(games.checkers.ai.AI method)
(games.chess.ai.AI method)
(games.coreminer.ai.AI method)
(games.necrowar.ai.AI method)
(games.newtonian.ai.AI method)
(games.pirates.ai.AI method)
(games.saloon.ai.AI method)
(games.spiders.ai.AI method)
(games.stardash.ai.AI method)
(games.stumped.ai.AI method)
GameObject (class in games.anarchy.game_object)
(class in games.catastrophe.game_object)
(class in games.checkers.game_object)
(class in games.chess.game_object)
(class in games.coreminer.game_object)
(class in games.necrowar.game_object)
(class in games.newtonian.game_object)
(class in games.pirates.game_object)
(class in games.saloon.game_object)
(class in games.spiders.game_object)
(class in games.stardash.game_object)
(class in games.stumped.game_object)
games.anarchy.ai
module
games.anarchy.building
module
games.anarchy.fire_department
module
games.anarchy.forecast
module
games.anarchy.game
module
games.anarchy.game_object
module
games.anarchy.player
module
games.anarchy.police_department
module
games.anarchy.warehouse
module
games.anarchy.weather_station
module
games.catastrophe.ai
module
games.catastrophe.game
module
games.catastrophe.game_object
module
games.catastrophe.job
module
games.catastrophe.player
module
games.catastrophe.structure
module
games.catastrophe.tile
module
games.catastrophe.unit
module
games.checkers.ai
module
games.checkers.checker
module
games.checkers.game
module
games.checkers.game_object
module
games.checkers.player
module
games.chess.ai
module
games.chess.game
module
games.chess.game_object
module
games.chess.player
module
games.coreminer.ai
module
games.coreminer.bomb
module
games.coreminer.game
module
games.coreminer.game_object
module
games.coreminer.miner
module
games.coreminer.player
module
games.coreminer.tile
module
games.coreminer.upgrade
module
games.necrowar.ai
module
games.necrowar.game
module
games.necrowar.game_object
module
games.necrowar.player
module
games.necrowar.tile
module
games.necrowar.tower
module
games.necrowar.tower_job
module
games.necrowar.unit
module
games.necrowar.unit_job
module
games.newtonian.ai
module
games.newtonian.game
module
games.newtonian.game_object
module
games.newtonian.job
module
games.newtonian.machine
module
games.newtonian.player
module
games.newtonian.tile
module
games.newtonian.unit
module
games.pirates.ai
module
games.pirates.game
module
games.pirates.game_object
module
games.pirates.player
module
games.pirates.port
module
games.pirates.tile
module
games.pirates.unit
module
games.saloon.ai
module
games.saloon.bottle
module
games.saloon.cowboy
module
games.saloon.furnishing
module
games.saloon.game
module
games.saloon.game_object
module
games.saloon.player
module
games.saloon.tile
module
games.saloon.young_gun
module
games.spiders.ai
module
games.spiders.brood_mother
module
games.spiders.cutter
module
games.spiders.game
module
games.spiders.game_object
module
games.spiders.nest
module
games.spiders.player
module
games.spiders.spider
module
games.spiders.spiderling
module
games.spiders.spitter
module
games.spiders.weaver
module
games.spiders.web
module
games.stardash.ai
module
games.stardash.body
module
games.stardash.game
module
games.stardash.game_object
module
games.stardash.job
module
games.stardash.player
module
games.stardash.projectile
module
games.stardash.unit
module
games.stumped.ai
module
games.stumped.beaver
module
games.stumped.game
module
games.stumped.game_object
module
games.stumped.job
module
games.stumped.player
module
games.stumped.spawner
module
games.stumped.tile
module
genarium() (games.stardash.unit.Unit property)
genarium_value() (games.stardash.game.Game property)
generator_tiles() (games.newtonian.player.Player property)
get_game_object() (games.anarchy.game.Game method)
(games.catastrophe.game.Game method)
(games.checkers.game.Game method)
(games.chess.game.Game method)
(games.coreminer.game.Game method)
(games.necrowar.game.Game method)
(games.newtonian.game.Game method)
(games.pirates.game.Game method)
(games.saloon.game.Game method)
(games.spiders.game.Game method)
(games.stardash.game.Game method)
(games.stumped.game.Game method)
get_name() (games.anarchy.ai.AI method)
(games.catastrophe.ai.AI method)
(games.checkers.ai.AI method)
(games.chess.ai.AI method)
(games.coreminer.ai.AI method)
(games.necrowar.ai.AI method)
(games.newtonian.ai.AI method)
(games.pirates.ai.AI method)
(games.saloon.ai.AI method)
(games.spiders.ai.AI method)
(games.stardash.ai.AI method)
(games.stumped.ai.AI method)
get_neighbors() (games.catastrophe.tile.Tile method)
(games.coreminer.tile.Tile method)
(games.necrowar.tile.Tile method)
(games.newtonian.tile.Tile method)
(games.pirates.tile.Tile method)
(games.saloon.tile.Tile method)
(games.stumped.tile.Tile method)
get_setting() (games.anarchy.ai.AI method)
(games.catastrophe.ai.AI method)
(games.checkers.ai.AI method)
(games.chess.ai.AI method)
(games.coreminer.ai.AI method)
(games.necrowar.ai.AI method)
(games.newtonian.ai.AI method)
(games.pirates.ai.AI method)
(games.saloon.ai.AI method)
(games.spiders.ai.AI method)
(games.stardash.ai.AI method)
(games.stumped.ai.AI method)
get_tile_at() (games.catastrophe.game.Game method)
(games.coreminer.game.Game method)
(games.necrowar.game.Game method)
(games.newtonian.game.Game method)
(games.pirates.game.Game method)
(games.saloon.game.Game method)
(games.stumped.game.Game method)
gold() (games.necrowar.player.Player property)
(games.pirates.player.Player property)
(games.pirates.port.Port property)
(games.pirates.tile.Tile property)
(games.pirates.unit.Unit property)
gold_cost() (games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit_job.UnitJob property)
gold_income_per_unit() (games.necrowar.game.Game property)
got_captured() (games.checkers.ai.AI method)
H
harvest() (games.catastrophe.unit.Unit method)
(games.stumped.beaver.Beaver method)
harvest_cooldown() (games.catastrophe.game.Game property)
harvest_rate() (games.catastrophe.tile.Tile property)
has_been_harvested() (games.stumped.spawner.Spawner property)
has_hazard() (games.saloon.tile.Tile property)
has_neighbor() (games.catastrophe.tile.Tile method)
(games.coreminer.tile.Tile method)
(games.necrowar.tile.Tile method)
(games.newtonian.tile.Tile method)
(games.pirates.tile.Tile method)
(games.saloon.tile.Tile method)
(games.stumped.tile.Tile method)
headquarters() (games.anarchy.player.Player property)
heal_factor() (games.pirates.game.Game property)
health() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
(games.coreminer.miner.Miner property)
(games.coreminer.upgrade.Upgrade property)
(games.necrowar.player.Player property)
(games.necrowar.tower.Tower property)
(games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit.Unit property)
(games.necrowar.unit_job.UnitJob property)
(games.newtonian.job.Job property)
(games.newtonian.unit.Unit property)
(games.saloon.cowboy.Cowboy property)
(games.saloon.furnishing.Furnishing property)
(games.spiders.brood_mother.BroodMother property)
(games.stumped.beaver.Beaver property)
(games.stumped.job.Job property)
(games.stumped.spawner.Spawner property)
heat() (games.newtonian.player.Player property)
history() (games.chess.game.Game property)
home_base() (games.necrowar.player.Player property)
(games.stardash.player.Player property)
hopper_tiles() (games.coreminer.player.Player property)
I
id() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.forecast.Forecast property)
(games.anarchy.game_object.GameObject property)
(games.anarchy.player.Player property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
(games.catastrophe.game_object.GameObject property)
(games.catastrophe.job.Job property)
(games.catastrophe.player.Player property)
(games.catastrophe.structure.Structure property)
(games.catastrophe.tile.Tile property)
(games.catastrophe.unit.Unit property)
(games.checkers.checker.Checker property)
(games.checkers.game_object.GameObject property)
(games.checkers.player.Player property)
(games.chess.game_object.GameObject property)
(games.chess.player.Player property)
(games.coreminer.bomb.Bomb property)
(games.coreminer.game_object.GameObject property)
(games.coreminer.miner.Miner property)
(games.coreminer.player.Player property)
(games.coreminer.tile.Tile property)
(games.coreminer.upgrade.Upgrade property)
(games.necrowar.game_object.GameObject property)
(games.necrowar.player.Player property)
(games.necrowar.tile.Tile property)
(games.necrowar.tower.Tower property)
(games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit.Unit property)
(games.necrowar.unit_job.UnitJob property)
(games.newtonian.game_object.GameObject property)
(games.newtonian.job.Job property)
(games.newtonian.machine.Machine property)
(games.newtonian.player.Player property)
(games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
(games.pirates.game_object.GameObject property)
(games.pirates.player.Player property)
(games.pirates.port.Port property)
(games.pirates.tile.Tile property)
(games.pirates.unit.Unit property)
(games.saloon.bottle.Bottle property)
(games.saloon.cowboy.Cowboy property)
(games.saloon.furnishing.Furnishing property)
(games.saloon.game_object.GameObject property)
(games.saloon.player.Player property)
(games.saloon.tile.Tile property)
(games.saloon.young_gun.YoungGun property)
(games.spiders.brood_mother.BroodMother property)
(games.spiders.cutter.Cutter property)
(games.spiders.game_object.GameObject property)
(games.spiders.nest.Nest property)
(games.spiders.player.Player property)
(games.spiders.spider.Spider property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
(games.spiders.web.Web property)
(games.stardash.body.Body property)
(games.stardash.game_object.GameObject property)
(games.stardash.job.Job property)
(games.stardash.player.Player property)
(games.stardash.projectile.Projectile property)
(games.stardash.unit.Unit property)
(games.stumped.beaver.Beaver property)
(games.stumped.game_object.GameObject property)
(games.stumped.job.Job property)
(games.stumped.player.Player property)
(games.stumped.spawner.Spawner property)
(games.stumped.tile.Tile property)
ignite() (games.anarchy.warehouse.Warehouse method)
infamy() (games.pirates.player.Player property)
initial_web_strength() (games.spiders.game.Game property)
intensify() (games.anarchy.weather_station.WeatherStation method)
intensity() (games.anarchy.forecast.Forecast property)
intern_cap() (games.newtonian.game.Game property)
intern_spawn() (games.newtonian.player.Player property)
investment() (games.pirates.port.Port property)
is_balcony() (games.saloon.tile.Tile property)
is_base() (games.coreminer.tile.Tile property)
is_busy() (games.stardash.unit.Unit property)
is_castle() (games.necrowar.tile.Tile property)
is_dead() (games.saloon.cowboy.Cowboy property)
(games.spiders.brood_mother.BroodMother property)
(games.spiders.cutter.Cutter property)
(games.spiders.spider.Spider property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
is_destroyed() (games.saloon.bottle.Bottle property)
(games.saloon.furnishing.Furnishing property)
is_drunk() (games.saloon.cowboy.Cowboy property)
is_falling() (games.coreminer.tile.Tile property)
is_gold_mine() (games.necrowar.tile.Tile property)
is_grass() (games.necrowar.tile.Tile property)
is_headquarters() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
is_hopper() (games.coreminer.tile.Tile property)
is_island_gold_mine() (games.necrowar.tile.Tile property)
is_ladder() (games.coreminer.tile.Tile property)
is_mine() (games.checkers.checker.Checker method)
is_path() (games.necrowar.tile.Tile property)
is_pathable() (games.catastrophe.tile.Tile method)
(games.coreminer.tile.Tile method)
(games.necrowar.tile.Tile method)
(games.newtonian.tile.Tile method)
(games.pirates.tile.Tile method)
(games.saloon.tile.Tile method)
(games.stumped.tile.Tile method)
is_piano() (games.saloon.furnishing.Furnishing property)
is_playing() (games.saloon.furnishing.Furnishing property)
is_river() (games.necrowar.tile.Tile property)
is_support() (games.coreminer.tile.Tile property)
is_tower() (games.necrowar.tile.Tile property)
is_unit_spawn() (games.necrowar.tile.Tile property)
is_wall() (games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
is_worker_spawn() (games.necrowar.tile.Tile property)
island_income_per_unit() (games.necrowar.game.Game property)
J
Job (class in games.catastrophe.job)
(class in games.newtonian.job)
(class in games.stardash.job)
(class in games.stumped.job)
job() (games.catastrophe.unit.Unit property)
(games.necrowar.tower.Tower property)
(games.necrowar.unit.Unit property)
(games.newtonian.unit.Unit property)
(games.saloon.cowboy.Cowboy property)
(games.stardash.unit.Unit property)
(games.stumped.beaver.Beaver property)
jobs() (games.catastrophe.game.Game property)
(games.newtonian.game.Game property)
(games.saloon.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
K
kills() (games.saloon.player.Player property)
kinged() (games.checkers.checker.Checker property)
L
ladder_cost() (games.coreminer.game.Game property)
ladder_health() (games.coreminer.game.Game property)
large_cargo_size() (games.coreminer.game.Game property)
large_material_size() (games.coreminer.game.Game property)
legendarium() (games.stardash.unit.Unit property)
legendarium_value() (games.stardash.game.Game property)
length() (games.spiders.web.Web property)
load() (games.spiders.web.Web property)
lodge_cost_constant() (games.stumped.game.Game property)
lodge_owner() (games.stumped.tile.Tile property)
lodges() (games.stumped.player.Player property)
lodges_to_win() (games.stumped.game.Game property)
log() (games.anarchy.building.Building method)
(games.anarchy.fire_department.FireDepartment method)
(games.anarchy.forecast.Forecast method)
(games.anarchy.game_object.GameObject method)
(games.anarchy.player.Player method)
(games.anarchy.police_department.PoliceDepartment method)
(games.anarchy.warehouse.Warehouse method)
(games.anarchy.weather_station.WeatherStation method)
(games.catastrophe.game_object.GameObject method)
(games.catastrophe.job.Job method)
(games.catastrophe.player.Player method)
(games.catastrophe.structure.Structure method)
(games.catastrophe.tile.Tile method)
(games.catastrophe.unit.Unit method)
(games.checkers.checker.Checker method)
(games.checkers.game_object.GameObject method)
(games.checkers.player.Player method)
(games.chess.game_object.GameObject method)
(games.chess.player.Player method)
(games.coreminer.bomb.Bomb method)
(games.coreminer.game_object.GameObject method)
(games.coreminer.miner.Miner method)
(games.coreminer.player.Player method)
(games.coreminer.tile.Tile method)
(games.coreminer.upgrade.Upgrade method)
(games.necrowar.game_object.GameObject method)
(games.necrowar.player.Player method)
(games.necrowar.tile.Tile method)
(games.necrowar.tower.Tower method)
(games.necrowar.tower_job.TowerJob method)
(games.necrowar.unit.Unit method)
(games.necrowar.unit_job.UnitJob method)
(games.newtonian.game_object.GameObject method)
(games.newtonian.job.Job method)
(games.newtonian.machine.Machine method)
(games.newtonian.player.Player method)
(games.newtonian.tile.Tile method)
(games.newtonian.unit.Unit method)
(games.pirates.game_object.GameObject method)
(games.pirates.player.Player method)
(games.pirates.port.Port method)
(games.pirates.tile.Tile method)
(games.pirates.unit.Unit method)
(games.saloon.bottle.Bottle method)
(games.saloon.cowboy.Cowboy method)
(games.saloon.furnishing.Furnishing method)
(games.saloon.game_object.GameObject method)
(games.saloon.player.Player method)
(games.saloon.tile.Tile method)
(games.saloon.young_gun.YoungGun method)
(games.spiders.brood_mother.BroodMother method)
(games.spiders.cutter.Cutter method)
(games.spiders.game_object.GameObject method)
(games.spiders.nest.Nest method)
(games.spiders.player.Player method)
(games.spiders.spider.Spider method)
(games.spiders.spiderling.Spiderling method)
(games.spiders.spitter.Spitter method)
(games.spiders.weaver.Weaver method)
(games.spiders.web.Web method)
(games.stardash.body.Body method)
(games.stardash.game_object.GameObject method)
(games.stardash.job.Job method)
(games.stardash.player.Player method)
(games.stardash.projectile.Projectile method)
(games.stardash.unit.Unit method)
(games.stumped.beaver.Beaver method)
(games.stumped.game_object.GameObject method)
(games.stumped.job.Job method)
(games.stumped.player.Player method)
(games.stumped.spawner.Spawner method)
(games.stumped.tile.Tile method)
logs() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.forecast.Forecast property)
(games.anarchy.game_object.GameObject property)
(games.anarchy.player.Player property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
(games.catastrophe.game_object.GameObject property)
(games.catastrophe.job.Job property)
(games.catastrophe.player.Player property)
(games.catastrophe.structure.Structure property)
(games.catastrophe.tile.Tile property)
(games.catastrophe.unit.Unit property)
(games.checkers.checker.Checker property)
(games.checkers.game_object.GameObject property)
(games.checkers.player.Player property)
(games.chess.game_object.GameObject property)
(games.chess.player.Player property)
(games.coreminer.bomb.Bomb property)
(games.coreminer.game_object.GameObject property)
(games.coreminer.miner.Miner property)
(games.coreminer.player.Player property)
(games.coreminer.tile.Tile property)
(games.coreminer.upgrade.Upgrade property)
(games.necrowar.game_object.GameObject property)
(games.necrowar.player.Player property)
(games.necrowar.tile.Tile property)
(games.necrowar.tower.Tower property)
(games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit.Unit property)
(games.necrowar.unit_job.UnitJob property)
(games.newtonian.game_object.GameObject property)
(games.newtonian.job.Job property)
(games.newtonian.machine.Machine property)
(games.newtonian.player.Player property)
(games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
(games.pirates.game_object.GameObject property)
(games.pirates.player.Player property)
(games.pirates.port.Port property)
(games.pirates.tile.Tile property)
(games.pirates.unit.Unit property)
(games.saloon.bottle.Bottle property)
(games.saloon.cowboy.Cowboy property)
(games.saloon.furnishing.Furnishing property)
(games.saloon.game_object.GameObject property)
(games.saloon.player.Player property)
(games.saloon.tile.Tile property)
(games.saloon.young_gun.YoungGun property)
(games.spiders.brood_mother.BroodMother property)
(games.spiders.cutter.Cutter property)
(games.spiders.game_object.GameObject property)
(games.spiders.nest.Nest property)
(games.spiders.player.Player property)
(games.spiders.spider.Spider property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
(games.spiders.web.Web property)
(games.stardash.body.Body property)
(games.stardash.game_object.GameObject property)
(games.stardash.job.Job property)
(games.stardash.player.Player property)
(games.stardash.projectile.Projectile property)
(games.stardash.unit.Unit property)
(games.stumped.beaver.Beaver property)
(games.stumped.game_object.GameObject property)
(games.stumped.job.Job property)
(games.stumped.player.Player property)
(games.stumped.spawner.Spawner property)
(games.stumped.tile.Tile property)
lost() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
lower_harvest_amount() (games.catastrophe.game.Game property)
M
Machine (class in games.newtonian.machine)
machine() (games.newtonian.tile.Tile property)
machines() (games.newtonian.game.Game property)
make_move() (games.chess.ai.AI method)
mana() (games.necrowar.player.Player property)
mana_cost() (games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit_job.UnitJob property)
mana_income_per_unit() (games.necrowar.game.Game property)
manager_cap() (games.newtonian.game.Game property)
manager_spawn() (games.newtonian.player.Player property)
map_height() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.stumped.game.Game property)
map_width() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.stumped.game.Game property)
material_spawn() (games.newtonian.game.Game property)
material_type() (games.stardash.body.Body property)
materials() (games.catastrophe.structure.Structure property)
(games.catastrophe.tile.Tile property)
(games.catastrophe.unit.Unit property)
max_asteroid() (games.stardash.game.Game property)
max_cowboys_per_job() (games.saloon.game.Game property)
max_fire() (games.anarchy.game.Game property)
max_forecast_intensity() (games.anarchy.game.Game property)
max_shielding() (games.coreminer.game.Game property)
max_spiderlings() (games.spiders.player.Player property)
max_turns() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.checkers.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.spiders.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
max_upgrade_level() (games.coreminer.game.Game property)
max_web_strength() (games.spiders.game.Game property)
merchant_gold_rate() (games.pirates.game.Game property)
merchant_interest_rate() (games.pirates.game.Game property)
min_asteroid() (games.stardash.game.Game property)
min_interest_distance() (games.pirates.game.Game property)
mine() (games.coreminer.miner.Miner method)
(games.necrowar.unit.Unit method)
(games.stardash.unit.Unit method)
Miner (class in games.coreminer.miner)
miners() (games.coreminer.game.Game property)
(games.coreminer.player.Player property)
(games.coreminer.tile.Tile property)
mining_power() (games.coreminer.miner.Miner property)
(games.coreminer.upgrade.Upgrade property)
mining_speed() (games.stardash.game.Game property)
module
games.anarchy.ai
games.anarchy.building
games.anarchy.fire_department
games.anarchy.forecast
games.anarchy.game
games.anarchy.game_object
games.anarchy.player
games.anarchy.police_department
games.anarchy.warehouse
games.anarchy.weather_station
games.catastrophe.ai
games.catastrophe.game
games.catastrophe.game_object
games.catastrophe.job
games.catastrophe.player
games.catastrophe.structure
games.catastrophe.tile
games.catastrophe.unit
games.checkers.ai
games.checkers.checker
games.checkers.game
games.checkers.game_object
games.checkers.player
games.chess.ai
games.chess.game
games.chess.game_object
games.chess.player
games.coreminer.ai
games.coreminer.bomb
games.coreminer.game
games.coreminer.game_object
games.coreminer.miner
games.coreminer.player
games.coreminer.tile
games.coreminer.upgrade
games.necrowar.ai
games.necrowar.game
games.necrowar.game_object
games.necrowar.player
games.necrowar.tile
games.necrowar.tower
games.necrowar.tower_job
games.necrowar.unit
games.necrowar.unit_job
games.newtonian.ai
games.newtonian.game
games.newtonian.game_object
games.newtonian.job
games.newtonian.machine
games.newtonian.player
games.newtonian.tile
games.newtonian.unit
games.pirates.ai
games.pirates.game
games.pirates.game_object
games.pirates.player
games.pirates.port
games.pirates.tile
games.pirates.unit
games.saloon.ai
games.saloon.bottle
games.saloon.cowboy
games.saloon.furnishing
games.saloon.game
games.saloon.game_object
games.saloon.player
games.saloon.tile
games.saloon.young_gun
games.spiders.ai
games.spiders.brood_mother
games.spiders.cutter
games.spiders.game
games.spiders.game_object
games.spiders.nest
games.spiders.player
games.spiders.spider
games.spiders.spiderling
games.spiders.spitter
games.spiders.weaver
games.spiders.web
games.stardash.ai
games.stardash.body
games.stardash.game
games.stardash.game_object
games.stardash.job
games.stardash.player
games.stardash.projectile
games.stardash.unit
games.stumped.ai
games.stumped.beaver
games.stumped.game
games.stumped.game_object
games.stumped.job
games.stumped.player
games.stumped.spawner
games.stumped.tile
money() (games.coreminer.player.Player property)
(games.stardash.player.Player property)
monument_cost_mult() (games.catastrophe.game.Game property)
monument_materials() (games.catastrophe.game.Game property)
move() (games.catastrophe.unit.Unit method)
(games.checkers.checker.Checker method)
(games.coreminer.miner.Miner method)
(games.necrowar.unit.Unit method)
(games.newtonian.unit.Unit method)
(games.pirates.unit.Unit method)
(games.saloon.cowboy.Cowboy method)
(games.spiders.cutter.Cutter method)
(games.spiders.spiderling.Spiderling method)
(games.spiders.spitter.Spitter method)
(games.spiders.weaver.Weaver method)
(games.stardash.unit.Unit method)
(games.stumped.beaver.Beaver method)
movement_speed() (games.spiders.game.Game property)
movement_target() (games.catastrophe.unit.Unit property)
moves() (games.catastrophe.job.Job property)
(games.catastrophe.unit.Unit property)
(games.coreminer.miner.Miner property)
(games.coreminer.upgrade.Upgrade property)
(games.necrowar.unit.Unit property)
(games.necrowar.unit_job.UnitJob property)
(games.newtonian.job.Job property)
(games.newtonian.unit.Unit property)
(games.pirates.unit.Unit property)
(games.stardash.job.Job property)
(games.stardash.unit.Unit property)
(games.stumped.beaver.Beaver property)
(games.stumped.job.Job property)
moving_on_web() (games.spiders.cutter.Cutter property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
moving_to_nest() (games.spiders.cutter.Cutter property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
munching() (games.stumped.job.Job property)
mythicite() (games.stardash.unit.Unit property)
mythicite_amount() (games.stardash.game.Game property)
N
name() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
Nest (class in games.spiders.nest)
nest() (games.spiders.brood_mother.BroodMother property)
(games.spiders.cutter.Cutter property)
(games.spiders.spider.Spider property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
nest_a() (games.spiders.web.Web property)
nest_b() (games.spiders.web.Web property)
nests() (games.spiders.game.Game property)
neutral_materials() (games.catastrophe.game.Game property)
next_forecast() (games.anarchy.game.Game property)
next_x() (games.stardash.body.Body method)
next_y() (games.stardash.body.Body method)
num_ghouls() (games.necrowar.tile.Tile property)
num_hounds() (games.necrowar.tile.Tile property)
num_zombies() (games.necrowar.tile.Tile property)
number_of_coworkers() (games.spiders.cutter.Cutter property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
number_of_nests_controlled() (games.spiders.player.Player property)
O
opponent() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
orbits_protected() (games.stardash.game.Game property)
ore() (games.coreminer.miner.Miner property)
(games.coreminer.tile.Tile property)
ore_price() (games.coreminer.game.Game property)
ore_rarity_genarium() (games.stardash.game.Game property)
ore_rarity_legendarium() (games.stardash.game.Game property)
ore_rarity_rarium() (games.stardash.game.Game property)
ore_type() (games.newtonian.machine.Machine property)
ore_value() (games.coreminer.game.Game property)
owner() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
(games.catastrophe.structure.Structure property)
(games.catastrophe.unit.Unit property)
(games.checkers.checker.Checker property)
(games.coreminer.miner.Miner property)
(games.coreminer.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.necrowar.tower.Tower property)
(games.necrowar.unit.Unit property)
(games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
(games.pirates.port.Port property)
(games.pirates.unit.Unit property)
(games.saloon.cowboy.Cowboy property)
(games.saloon.young_gun.YoungGun property)
(games.spiders.brood_mother.BroodMother property)
(games.spiders.cutter.Cutter property)
(games.spiders.spider.Spider property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
(games.stardash.body.Body property)
(games.stardash.projectile.Projectile property)
(games.stardash.unit.Unit property)
(games.stumped.beaver.Beaver property)
P
path() (games.pirates.unit.Unit property)
per_tile() (games.necrowar.unit_job.UnitJob property)
physicist_cap() (games.newtonian.game.Game property)
physicist_spawn() (games.newtonian.player.Player property)
pickup() (games.catastrophe.unit.Unit method)
(games.newtonian.unit.Unit method)
(games.stumped.beaver.Beaver method)
planet_energy_cap() (games.stardash.game.Game property)
planet_recharge_rate() (games.stardash.game.Game property)
play() (games.saloon.cowboy.Cowboy method)
Player (class in games.anarchy.player)
(class in games.catastrophe.player)
(class in games.checkers.player)
(class in games.chess.player)
(class in games.coreminer.player)
(class in games.necrowar.player)
(class in games.newtonian.player)
(class in games.pirates.player)
(class in games.saloon.player)
(class in games.spiders.player)
(class in games.stardash.player)
(class in games.stumped.player)
player() (games.anarchy.ai.AI property)
(games.catastrophe.ai.AI property)
(games.checkers.ai.AI property)
(games.chess.ai.AI property)
(games.coreminer.ai.AI property)
(games.necrowar.ai.AI property)
(games.newtonian.ai.AI property)
(games.pirates.ai.AI property)
(games.saloon.ai.AI property)
(games.spiders.ai.AI property)
(games.stardash.ai.AI property)
(games.stumped.ai.AI property)
players() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.checkers.game.Game property)
(games.chess.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.spiders.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
police_departments() (games.anarchy.player.Player property)
PoliceDepartment (class in games.anarchy.police_department)
Port (class in games.pirates.port)
port() (games.pirates.player.Player property)
(games.pirates.tile.Tile property)
ports() (games.pirates.game.Game property)
pressure() (games.newtonian.player.Player property)
Projectile (class in games.stardash.projectile)
projectile_radius() (games.stardash.game.Game property)
projectile_speed() (games.stardash.game.Game property)
projectiles() (games.stardash.game.Game property)
(games.stardash.player.Player property)
protector() (games.stardash.unit.Unit property)
R
radius() (games.stardash.body.Body property)
raid() (games.anarchy.police_department.PoliceDepartment method)
range() (games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit_job.UnitJob property)
(games.stardash.job.Job property)
rarium() (games.stardash.unit.Unit property)
rarium_value() (games.stardash.game.Game property)
reason_lost() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
reason_won() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
recruit() (games.stumped.job.Job method)
recruited() (games.stumped.beaver.Beaver property)
redium() (games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
redium_ore() (games.newtonian.tile.Tile property)
(games.newtonian.unit.Unit property)
refine_input() (games.newtonian.machine.Machine property)
refine_output() (games.newtonian.machine.Machine property)
refine_time() (games.newtonian.machine.Machine property)
refined_value() (games.newtonian.game.Game property)
regen_rate() (games.catastrophe.job.Job property)
regenerate_rate() (games.newtonian.game.Game property)
(games.stardash.game.Game property)
res() (games.necrowar.tile.Tile method)
rest() (games.catastrophe.unit.Unit method)
(games.pirates.unit.Unit method)
rest_range() (games.pirates.game.Game property)
river_phase() (games.necrowar.game.Game property)
rotate() (games.anarchy.weather_station.WeatherStation method)
rowdiness() (games.saloon.player.Player property)
rowdiness_to_siesta() (games.saloon.game.Game property)
run_turn() (games.anarchy.ai.AI method)
(games.catastrophe.ai.AI method)
(games.checkers.ai.AI method)
(games.coreminer.ai.AI method)
(games.necrowar.ai.AI method)
(games.newtonian.ai.AI method)
(games.pirates.ai.AI method)
(games.saloon.ai.AI method)
(games.spiders.ai.AI method)
(games.stardash.ai.AI method)
(games.stumped.ai.AI method)
S
safe() (games.stardash.unit.Unit method)
score() (games.saloon.player.Player property)
session() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.checkers.game.Game property)
(games.chess.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.spiders.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
sharpshooter_damage() (games.saloon.game.Game property)
shelter_materials() (games.catastrophe.game.Game property)
shield() (games.stardash.job.Job property)
(games.stardash.unit.Unit property)
shield_cost() (games.coreminer.game.Game property)
shield_health() (games.coreminer.game.Game property)
shielding() (games.coreminer.tile.Tile property)
ship_cost() (games.pirates.game.Game property)
ship_damage() (games.pirates.game.Game property)
ship_health() (games.pirates.game.Game property)
(games.pirates.unit.Unit property)
ship_moves() (games.pirates.game.Game property)
ship_radius() (games.stardash.game.Game property)
ship_range() (games.pirates.game.Game property)
shootdown() (games.stardash.unit.Unit method)
side() (games.necrowar.player.Player property)
siesta() (games.saloon.player.Player property)
siesta_length() (games.saloon.game.Game property)
size_x() (games.stardash.game.Game property)
size_y() (games.stardash.game.Game property)
spawn() (games.pirates.port.Port method)
(games.spiders.brood_mother.BroodMother method)
(games.stardash.body.Body method)
spawn_miner() (games.coreminer.player.Player method)
spawn_price() (games.coreminer.game.Game property)
spawn_tiles() (games.newtonian.player.Player property)
spawn_time() (games.newtonian.game.Game property)
spawn_unit() (games.necrowar.tile.Tile method)
spawn_worker() (games.necrowar.tile.Tile method)
Spawner (class in games.stumped.spawner)
spawner() (games.stumped.game.Game property)
(games.stumped.tile.Tile property)
spawner_harvest_constant() (games.stumped.game.Game property)
spawner_types() (games.stumped.game.Game property)
Spider (class in games.spiders.spider)
Spiderling (class in games.spiders.spiderling)
spiderlings() (games.spiders.web.Web property)
spiders() (games.spiders.nest.Nest property)
(games.spiders.player.Player property)
spit() (games.spiders.spitter.Spitter method)
spit_speed() (games.spiders.game.Game property)
Spitter (class in games.spiders.spitter)
spitting_web_to_nest() (games.spiders.spitter.Spitter property)
split() (games.pirates.unit.Unit method)
squad() (games.catastrophe.unit.Unit property)
start() (games.anarchy.ai.AI method)
(games.catastrophe.ai.AI method)
(games.checkers.ai.AI method)
(games.chess.ai.AI method)
(games.coreminer.ai.AI method)
(games.necrowar.ai.AI method)
(games.newtonian.ai.AI method)
(games.pirates.ai.AI method)
(games.saloon.ai.AI method)
(games.spiders.ai.AI method)
(games.stardash.ai.AI method)
(games.stumped.ai.AI method)
starting_food() (games.catastrophe.game.Game property)
starving() (games.catastrophe.unit.Unit property)
starving_energy_mult() (games.catastrophe.game.Game property)
strength() (games.spiders.web.Web property)
strengthen() (games.spiders.weaver.Weaver method)
strengthening_web() (games.spiders.weaver.Weaver property)
Structure (class in games.catastrophe.structure)
structure() (games.catastrophe.tile.Tile property)
structures() (games.catastrophe.game.Game property)
(games.catastrophe.player.Player property)
stun_immune() (games.newtonian.unit.Unit property)
stun_time() (games.newtonian.game.Game property)
(games.newtonian.unit.Unit property)
stun_turns() (games.pirates.unit.Unit property)
suffocation_damage() (games.coreminer.game.Game property)
suffocation_weight_damage() (games.coreminer.game.Game property)
support_cost() (games.coreminer.game.Game property)
support_health() (games.coreminer.game.Game property)
T
target() (games.stardash.projectile.Projectile property)
target_port() (games.pirates.unit.Unit property)
Tile (class in games.catastrophe.tile)
(class in games.coreminer.tile)
(class in games.necrowar.tile)
(class in games.newtonian.tile)
(class in games.pirates.tile)
(class in games.saloon.tile)
(class in games.stumped.tile)
tile() (games.catastrophe.structure.Structure property)
(games.catastrophe.unit.Unit property)
(games.coreminer.bomb.Bomb property)
(games.coreminer.miner.Miner property)
(games.necrowar.tower.Tower property)
(games.necrowar.unit.Unit property)
(games.newtonian.machine.Machine property)
(games.newtonian.unit.Unit property)
(games.pirates.port.Port property)
(games.pirates.unit.Unit property)
(games.saloon.bottle.Bottle property)
(games.saloon.cowboy.Cowboy property)
(games.saloon.furnishing.Furnishing property)
(games.saloon.young_gun.YoungGun property)
(games.stumped.beaver.Beaver property)
(games.stumped.spawner.Spawner property)
tile_east() (games.catastrophe.tile.Tile property)
(games.coreminer.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
(games.saloon.tile.Tile property)
(games.stumped.tile.Tile property)
tile_north() (games.catastrophe.tile.Tile property)
(games.coreminer.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
(games.saloon.tile.Tile property)
(games.stumped.tile.Tile property)
tile_south() (games.catastrophe.tile.Tile property)
(games.coreminer.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
(games.saloon.tile.Tile property)
(games.stumped.tile.Tile property)
tile_west() (games.catastrophe.tile.Tile property)
(games.coreminer.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
(games.saloon.tile.Tile property)
(games.stumped.tile.Tile property)
tiles() (games.catastrophe.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.stumped.game.Game property)
time_added_per_turn() (games.anarchy.game.Game property)
(games.catastrophe.game.Game property)
(games.checkers.game.Game property)
(games.coreminer.game.Game property)
(games.necrowar.game.Game property)
(games.newtonian.game.Game property)
(games.pirates.game.Game property)
(games.saloon.game.Game property)
(games.spiders.game.Game property)
(games.stardash.game.Game property)
(games.stumped.game.Game property)
time_immune() (games.newtonian.game.Game property)
time_remaining() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
timer() (games.coreminer.bomb.Bomb property)
title() (games.catastrophe.job.Job property)
(games.coreminer.upgrade.Upgrade property)
(games.necrowar.tower_job.TowerJob property)
(games.necrowar.unit_job.UnitJob property)
(games.newtonian.job.Job property)
(games.stardash.job.Job property)
(games.stumped.job.Job property)
tolerance() (games.saloon.cowboy.Cowboy property)
Tower (class in games.necrowar.tower)
tower() (games.necrowar.tile.Tile property)
tower_jobs() (games.necrowar.game.Game property)
TowerJob (class in games.necrowar.tower_job)
towers() (games.necrowar.game.Game property)
(games.necrowar.player.Player property)
transfer() (games.coreminer.miner.Miner method)
(games.stardash.unit.Unit method)
turns_between_attacks() (games.necrowar.tower_job.TowerJob property)
turns_between_harvests() (games.catastrophe.game.Game property)
turns_busy() (games.saloon.cowboy.Cowboy property)
turns_distracted() (games.stumped.beaver.Beaver property)
turns_drunk() (games.saloon.game.Game property)
turns_to_create_human() (games.catastrophe.game.Game property)
turns_to_die() (games.catastrophe.unit.Unit property)
turns_to_harvest() (games.catastrophe.tile.Tile property)
turns_to_lower_harvest() (games.catastrophe.game.Game property)
turns_to_orbit() (games.stardash.game.Game property)
type() (games.catastrophe.structure.Structure property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
(games.stumped.spawner.Spawner property)
(games.stumped.tile.Tile property)
U
Unit (class in games.catastrophe.unit)
(class in games.necrowar.unit)
(class in games.newtonian.unit)
(class in games.pirates.unit)
(class in games.stardash.unit)
unit() (games.catastrophe.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
unit_cost() (games.stardash.job.Job property)
unit_jobs() (games.necrowar.game.Game property)
UnitJob (class in games.necrowar.unit_job)
units() (games.catastrophe.game.Game property)
(games.catastrophe.player.Player property)
(games.necrowar.game.Game property)
(games.necrowar.player.Player property)
(games.newtonian.game.Game property)
(games.newtonian.player.Player property)
(games.pirates.game.Game property)
(games.pirates.player.Player property)
(games.stardash.game.Game property)
(games.stardash.player.Player property)
Upgrade (class in games.coreminer.upgrade)
upgrade() (games.coreminer.miner.Miner method)
upgrade_level() (games.coreminer.miner.Miner property)
upgrade_price() (games.coreminer.game.Game property)
upgrades() (games.coreminer.game.Game property)
upkeep() (games.catastrophe.job.Job property)
(games.catastrophe.player.Player property)
V
value() (games.coreminer.player.Player property)
victory_amount() (games.coreminer.game.Game property)
(games.newtonian.game.Game property)
victory_points() (games.stardash.player.Player property)
W
wall_materials() (games.catastrophe.game.Game property)
Warehouse (class in games.anarchy.warehouse)
warehouses() (games.anarchy.player.Player property)
weaken() (games.spiders.weaver.Weaver method)
weakening_web() (games.spiders.weaver.Weaver property)
weather_stations() (games.anarchy.player.Player property)
WeatherStation (class in games.anarchy.weather_station)
weave_power() (games.spiders.game.Game property)
weave_speed() (games.spiders.game.Game property)
Weaver (class in games.spiders.weaver)
Web (class in games.spiders.web)
webs() (games.spiders.game.Game property)
(games.spiders.nest.Nest property)
withdraw() (games.pirates.unit.Unit method)
won() (games.anarchy.player.Player property)
(games.catastrophe.player.Player property)
(games.checkers.player.Player property)
(games.chess.player.Player property)
(games.coreminer.player.Player property)
(games.necrowar.player.Player property)
(games.newtonian.player.Player property)
(games.pirates.player.Player property)
(games.saloon.player.Player property)
(games.spiders.player.Player property)
(games.stardash.player.Player property)
(games.stumped.player.Player property)
work_remaining() (games.spiders.cutter.Cutter property)
(games.spiders.spiderling.Spiderling property)
(games.spiders.spitter.Spitter property)
(games.spiders.weaver.Weaver property)
worked() (games.newtonian.machine.Machine property)
X
x() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
(games.catastrophe.tile.Tile property)
(games.checkers.checker.Checker property)
(games.coreminer.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
(games.saloon.tile.Tile property)
(games.spiders.nest.Nest property)
(games.stardash.body.Body property)
(games.stardash.projectile.Projectile property)
(games.stardash.unit.Unit property)
(games.stumped.tile.Tile property)
Y
y() (games.anarchy.building.Building property)
(games.anarchy.fire_department.FireDepartment property)
(games.anarchy.police_department.PoliceDepartment property)
(games.anarchy.warehouse.Warehouse property)
(games.anarchy.weather_station.WeatherStation property)
(games.catastrophe.tile.Tile property)
(games.checkers.checker.Checker property)
(games.coreminer.tile.Tile property)
(games.necrowar.tile.Tile property)
(games.newtonian.tile.Tile property)
(games.pirates.tile.Tile property)
(games.saloon.tile.Tile property)
(games.spiders.nest.Nest property)
(games.stardash.body.Body property)
(games.stardash.projectile.Projectile property)
(games.stardash.unit.Unit property)
(games.stumped.tile.Tile property)
y_direction() (games.checkers.player.Player property)
young_gun() (games.saloon.player.Player property)
(games.saloon.tile.Tile property)
YoungGun (class in games.saloon.young_gun)
Table of Contents
Anarchy
Catastrophe
Checkers
Chess
Coreminer
Necrowar
Newtonian
Pirates
Saloon
Spiders
Stardash
Stumped
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