C++ Joueur Client
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cpp_client::saloon Namespace Reference

Use cowboys to have a good time and play some music on a Piano, while brawling with enemy Cowboys. More...

Classes

class  AI
 This is the header file for building your Saloon AI More...
 
class  Bottle
 A bottle thrown by a bartender at a Tile. More...
 
class  Cowboy
 A person on the map that can move around and interact within the saloon. More...
 
class  Furnishing
 An furnishing in the Saloon that must be pathed around, or destroyed. More...
 
class  Game
 Use cowboys to have a good time and play some music on a Piano, while brawling with enemy Cowboys. More...
 
class  Game_object
 An object in the game. The most basic class that all game classes should inherit from automatically. More...
 
class  Player
 A player in this game. Every AI controls one player. More...
 
class  Tile
 A Tile in the game that makes up the 2D map grid. More...
 
class  Young_gun
 An eager young person that wants to join your gang, and will call in the veteran Cowboys you need to win the brawl in the saloon. More...
 

Detailed Description

Use cowboys to have a good time and play some music on a Piano, while brawling with enemy Cowboys.

The full game rules for Saloon can be found on GitHub.

Additional materials, such as the story and game template can be found on GitHub as well.