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Interface GamelogV1

The shape of gamelogs before version numbers were recorded as well.

Hierarchy

Index

Properties

constants

Lookup of constants used to parse game server <-> client IO.

deltas

deltas: Delta[]

The list of all deltas in the game. The first delta being the initial state.

epoch

epoch: number

The Unix epoch for the time when this gamelog was generated.

gameName

gameName: string

The name of the game.

Use this to figure out how to parse game structure.

gameSession

gameSession: string

The session identifier used on the game server for this game's session.

Optional gamelogVersion

gamelogVersion: undefined | string

The version of this gamelog, recorded in SemVer.

Was not recorded initially. Starting version is 2.1.0.

losers

The list of all players that lost this game (normally just one).

settings

settings: UnknownObject & { randomSeed: string }

Key/Value pairs that describe the settings used to initialize the game.

winners

The list of all players that won this game (normally just one).

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