Spider

class games.spiders.spider.Spider

Bases: games.spiders.game_object.GameObject

The class representing the Spider in the Spiders game.

A Spider in the game. The most basic unit.

property game_object_name

String representing the top level Class that this game object is an instance of. Used for reflection to create new instances on clients, but exposed for convenience should AIs want this data.

Type

str

property id

A unique id for each instance of a GameObject or a sub class. Used for client and server communication. Should never change value after being set.

Type

str

property is_dead

If this Spider is dead and has been removed from the game.

Type

bool

log(message: str) → None

Adds a message to this GameObject’s logs. Intended for your own debugging purposes, as strings stored here are saved in the gamelog.

Parameters

message (str) – A string to add to this GameObject’s log. Intended for debugging.

property logs

Any strings logged will be stored here. Intended for debugging.

Type

list[str]

property nest

The Nest that this Spider is currently on. None when moving on a Web.

Type

games.spiders.nest.Nest or None

property owner

The Player that owns this Spider, and can command it.

Type

games.spiders.player.Player