C++ Joueur Client
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Send hordes of the undead at your opponent while defending yourself against theirs to win. More...
Classes | |
class | AI |
This is the header file for building your Necrowar AI More... | |
class | Game |
Send hordes of the undead at your opponent while defending yourself against theirs to win. More... | |
class | Game_object |
An object in the game. The most basic class that all game classes should inherit from automatically. More... | |
class | Player |
A player in this game. Every AI controls one player. More... | |
class | T_job |
Information about a tower's job/type. More... | |
class | Tile |
A Tile in the game that makes up the 2D map grid. More... | |
class | Tower |
A tower in the game. Used to combat enemy waves. More... | |
class | Tower_job |
Information about a tower's job/type. More... | |
class | U_job |
Information about a unit's job/type. More... | |
class | Unit |
A unit in the game. May be a worker, zombie, ghoul, hound, abomination, wraith or horseman. More... | |
class | Unit_job |
Information about a unit's job/type. More... | |
Send hordes of the undead at your opponent while defending yourself against theirs to win.
The full game rules for Necrowar can be found on GitHub.
Additional materials, such as the story and game template can be found on GitHub as well.