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Interface OverDelta

Always the last delta in a game, occurs when the game is over.

Hierarchy

Index

Properties

Properties

data

data: undefined

No data for over deltas.

game

game: Partial<BaseGame & UnknownObject>

The state of the game, but ONLY changed keys.

A game delta is probably the most complex part of understanding communication in the cadre framework. Refer to these docs for more help: https://github.com/siggame/Cadre/blob/master/gamelog-format.md#deltas.

type

type: "over"

The type of delta, or reason it occurred.

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