- i -
- id
: cpp_client::anarchy::Game_object
, cpp_client::catastrophe::Game_object
, cpp_client::checkers::Game_object
, cpp_client::chess::Game_object
, cpp_client::coreminer::Game_object
, cpp_client::necrowar::Game_object
, cpp_client::newtonian::Game_object
, cpp_client::pirates::Game_object
, cpp_client::saloon::Game_object
, cpp_client::spiders::Game_object
, cpp_client::stardash::Game_object
, cpp_client::stumped::Game_object
- infamy
: cpp_client::pirates::Player
- initial_web_strength
: cpp_client::spiders::Game
- intensity
: cpp_client::anarchy::Forecast
- intern_cap
: cpp_client::newtonian::Game
- intern_spawn
: cpp_client::newtonian::Player
- investment
: cpp_client::pirates::Port
- is_balcony
: cpp_client::saloon::Tile
- is_base
: cpp_client::coreminer::Tile
- is_busy
: cpp_client::stardash::Unit
- is_castle
: cpp_client::necrowar::Tile
- is_dead
: cpp_client::saloon::Cowboy
, cpp_client::spiders::Spider
- is_destroyed
: cpp_client::saloon::Bottle
, cpp_client::saloon::Furnishing
- is_drunk
: cpp_client::saloon::Cowboy
- is_falling
: cpp_client::coreminer::Tile
- is_gold_mine
: cpp_client::necrowar::Tile
- is_grass
: cpp_client::necrowar::Tile
- is_headquarters
: cpp_client::anarchy::Building
- is_hopper
: cpp_client::coreminer::Tile
- is_island_gold_mine
: cpp_client::necrowar::Tile
- is_ladder
: cpp_client::coreminer::Tile
- is_path
: cpp_client::necrowar::Tile
- is_piano
: cpp_client::saloon::Furnishing
- is_playing
: cpp_client::saloon::Furnishing
- is_river
: cpp_client::necrowar::Tile
- is_support
: cpp_client::coreminer::Tile
- is_tower
: cpp_client::necrowar::Tile
- is_unit_spawn
: cpp_client::necrowar::Tile
- is_wall
: cpp_client::necrowar::Tile
, cpp_client::newtonian::Tile
- is_worker_spawn
: cpp_client::necrowar::Tile
- island_income_per_unit
: cpp_client::necrowar::Game