Here is a list of all documented class members with links to the class documentation for each member:
- r -
- radius
: cpp_client::stardash::Body
- raid()
: cpp_client::anarchy::Police_department
- range
: cpp_client::necrowar::T_job
, cpp_client::necrowar::Tower_job
, cpp_client::necrowar::U_job
, cpp_client::necrowar::Unit_job
, cpp_client::stardash::Job
- rarium
: cpp_client::stardash::Unit
- rarium_value
: cpp_client::stardash::Game
- reason_lost
: cpp_client::anarchy::Player
, cpp_client::catastrophe::Player
, cpp_client::checkers::Player
, cpp_client::chess::Player
, cpp_client::coreminer::Player
, cpp_client::necrowar::Player
, cpp_client::newtonian::Player
, cpp_client::pirates::Player
, cpp_client::saloon::Player
, cpp_client::spiders::Player
, cpp_client::stardash::Player
, cpp_client::stumped::Player
- reason_won
: cpp_client::anarchy::Player
, cpp_client::catastrophe::Player
, cpp_client::checkers::Player
, cpp_client::chess::Player
, cpp_client::coreminer::Player
, cpp_client::necrowar::Player
, cpp_client::newtonian::Player
, cpp_client::pirates::Player
, cpp_client::saloon::Player
, cpp_client::spiders::Player
, cpp_client::stardash::Player
, cpp_client::stumped::Player
- recruit()
: cpp_client::stumped::Job
- recruited
: cpp_client::stumped::Beaver
- redium
: cpp_client::newtonian::Tile
, cpp_client::newtonian::Unit
- redium_ore
: cpp_client::newtonian::Tile
, cpp_client::newtonian::Unit
- refine_input
: cpp_client::newtonian::Machine
- refine_output
: cpp_client::newtonian::Machine
- refine_time
: cpp_client::newtonian::Machine
- refined_value
: cpp_client::newtonian::Game
- regen_rate
: cpp_client::catastrophe::Job
- regenerate_rate
: cpp_client::newtonian::Game
, cpp_client::stardash::Game
- res()
: cpp_client::necrowar::Tile
- rest()
: cpp_client::catastrophe::Unit
, cpp_client::pirates::Unit
- rest_range
: cpp_client::pirates::Game
- river_phase
: cpp_client::necrowar::Game
- rotate()
: cpp_client::anarchy::Weather_station
- rowdiness
: cpp_client::saloon::Player
- rowdiness_to_siesta
: cpp_client::saloon::Game
- run_turn()
: cpp_client::anarchy::AI
, cpp_client::catastrophe::AI
, cpp_client::checkers::AI
, cpp_client::coreminer::AI
, cpp_client::necrowar::AI
, cpp_client::newtonian::AI
, cpp_client::pirates::AI
, cpp_client::saloon::AI
, cpp_client::spiders::AI
, cpp_client::stardash::AI
, cpp_client::stumped::AI