new Coreminer.Upgrade()
Initializes a Upgrade with basic logic as provided by the Creer code generator.
Never use this directly. It is for internal Joueur use.
Extends
Members
-
number cargoCapacity
-
The amount of cargo capacity this Upgrade has.
-
string gameObjectName
- Inherited From:
- Coreminer.GameObject#gameObjectName
-
number health
-
The maximum amount of health this Upgrade has.
-
string id
- Inherited From:
- Coreminer.GameObject#id
-
Array.<string> logs
- Inherited From:
- Coreminer.GameObject#logs
-
number miningPower
-
The amount of mining power this Upgrade has per turn.
-
number moves
-
The number of moves this Upgrade can make per turn.
-
string title
-
The Upgrade title.
String representing the top level Class that this game object is an instance of. Used for reflection to create new instances on clients, but exposed for convenience should AIs want this data.
A unique id for each instance of a GameObject or a sub class. Used for client and server communication. Should never change value after being set.
Any strings logged will be stored here. Intended for debugging.
Methods
-
log(message)
- Inherited From:
- Coreminer.GameObject#log
-
string toString()
- Inherited From:
- BaseGameObject#toString
Adds a message to this GameObject's logs. Intended for your own debugging purposes, as strings stored here are saved in the gamelog.
Name | Type | Description |
---|---|---|
message |
string | A string to add to this GameObject's log. Intended for debugging. |
toString override for easier debugging